Friday, March 20, 2009

Point as possible

Competitors sprint down a runway (usually coated with the same rubberized surface as running tracks, crumb rubber also vulcanized rubber) and jump as far as they can from behind a foul line (commonly referred to as the "board", and usually defined by the trailing edge of a takeoff board embedded flush with the runway surface, or a painted mark on the runway) into a pit filled with finely ground gravel or sand. The distance traveled by a jumper is often referred to as the "mark" because it is the distance to the nearest mark made in the sand from the foul line. If the competitor starts the leap with any part of the foot past the foul line, the jump is declared illegal and no distance is recorded. At the elite level, a layer of plasticine is placed immediately after the board to detect this occurrence. Otherwise, an official (similar to a referee) will observe the jump and make the determination. The competitor can initiate the jump from any point behind the foul line; however, the distance measured will always be from the foul line. Therefore, it is in the best interest of the competitor to get as close to the foul line as possible. Usually, each competitor has a set number of attempts to make his or her longest jump, and only the longest legal jump counts towards the results. Typically, competitors have three trial jumps with which to make their best effort. Higher level competitions are split into two rounds: trials and finals. In competitions containing a final round, only a select number of competitors are invited to return for further competition. The number of competitors chosen to return to the final round is determined before the start of the meet by a committee composed of coaches and officials. It is standard practice to allow one more competitor than the number of scoring positions to return to the final round.

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